The Last of Us Part 1 | Bill's Town - Escape

This is a collection of images from some of my work on The Last of Us: Part 1 in Bill’s Town. My responsibilities included texturing, shading, blending, unwrapping, and supportive modeling work throughout. This is a huge team effort and a lot of the textures and assets are shared throughout the game. Thank you to everyone that contributed to this awesome project!

Environment Modeling: Eric Foos
Environment Texturing: Josh Williams
Level Lighting: Scott Greenway, Joey Lenz, Yang Liu
Cinematic Lighting: Jeffrey Lee, Linda Chang
FX: Kirsten England
Scripting: Rong Deng, Brent Barrett, Taylor Southerland
Visibility: Ashleigh Dale
Production: Mariah Morris, Zach Gonzalez
QA: Richard Cottrell
Graphics: Hailey Del Rio
OS Artists: Ashleigh Dale, Carlos Rodriguez